![]() This all works so well that it initially seems like a great concept to base an entire game around. And second as an extension of a basic feature included in most modern shooters, where if you aim carefully your shots will deliver more damage than if you spray your reticule around the screen - here you get a bonus for keeping a "steady shot." In practical terms, this works in two ways - first, as an on-screen heart rate meter that shows up when you zoom-in with certain guns, which gives you a bonus zoom if you can keep the number low enough. ![]() ![]() And then the game mixes that data with how much you shake the gun. ![]() The big new idea this time around is that the game reads your heart rate through two sensors on the Fearmaster - thus its name - similar to indie horror game Nevermind or what Nintendo was planning with its Wii Vitality Sensor. It's a 3D shooter where you move with an analog stick on the back of the gun, and aim the gun to turn, which takes a bit of practice if you haven't used those controls before. You move on.Īs this year's "action" entry in the long running Cabela's hunting series - the "strategy" one being Cabela's Hunting Expeditions - Dangerous Hunts 2013 centers around a story mode where you run through various locations fending off lots of angry wild animals.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |